![]() Charging Flare at ledge is extremely potent at dealing with recoveries. Instead they are more useful as long range pressure, or used to bait opponents by cancelling the charge. The latter is notable for being able to potentially KO at 0%, making it a deadly shield break punish.ĭue to their long startup and ending lag, all three attacks are impractical as conventional projectiles, especially against opposing projectiles which will collide with them and detonate them early. With proper spacing, Sephiroth is able to combo off Gigaflare's explosion, namely with grab, forward tilt and forward smash. In Winged Form, it is capable of KO'ing certain characters at 0% at ledge, as well as breaking a full shield. The ensuing explosion is large enough to hit opponents nearly halfway across Final Destination, though the explosion is the strongest at the center, being able to KO as low as 20%, while the outer edges typically will only kill at percents where Megaflare could have also done so. Gigaflare is a small sparkling projectile that results in a large and extremely powerful explosion, though barely traveling past melee range. ![]() The explosion is also a larger multi-hit and lingers for longer. Unlike Flare, Megaflare boasts impressive kill power, being able to KO at the ledge starting at 100%, and even earlier offstage. Megaflare is a stronger blue fireball that moves faster but covers just under half the distance as Flare. This makes it difficult to KO onstage even at high percents, though it still has reasonable offstage KO capabilities. While Flare has fairly high base knockback, it has poor knockback scaling. Its slow speed allows Sephiroth to combo into or off it, similar to King K. The charge can be cancelled during the Flare and Megaflare stages with the shield or jump button, but this simply stops the move the charge cannot be stored for later and will automatically launch when fully charged.įlare is a large red fireball that moves slowly and travels about two-thirds length of Final Destination. The projectile will explode upon hitting an opponent, the stage, or another projectile, or after traveling a certain distance. Main article: Sephiroth (SSBU)/Neutral specialĪll three versions of the move launch a projectile that travels horizontally.
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